I started my career in the world of animation. I trained in animation and illustration, working as an animator, animatic artist, layout artist and a storyboard artist. I worked with Hasbro and their Furby line and worked on projects for Nickelodean and Cartoon Network.
I advanced into games as Art Director on several iPhone games for Skyworks Interactive, and designed a Sudoku game for Folgers from the ground up. From there, I worked on projects for the mobile web, building my skills in UI/UX design.
Fully versed in the latest Adobe Creative Suite, I have a great understanding of Photoshop, CSS, Illustrator, HTML5, Dreamweaver, and InDesign. I have the versatility and adaptability to meet the changing demands of the modern creative studio.